Will our Future Look Like a Video Game?

Today, too, if you think about it, the world we live in look like just a very elab­o­rate video game. You go to school, get hit points for good behav­ior, take on quests that are assigned to you by your par­ents and teach­ers, and if you don’t want to deal with the chal­lenges at hand you can just col­lect some gold coins and buy a skill point or two.

Games have been an impor­tant part of our cul­ture since they were first cre­at­ed decades ago. We are so close to achiev­ing total immer­sion in vir­tu­al real­i­ty that we can almost touch it. It was pre­dict­ed years ago that we would all be liv­ing out our lives as char­ac­ters inside video games by 2040.

The Future that will Look Like a Video Game

Future video game

In the year 2040, every sin­gle per­son on Earth will be play­ing a mas­sive­ly-mul­ti­play­er online game. The pop­u­la­tion of Earth is rough­ly 7.2 bil­lion peo­ple, which means that in just over 30 years there will be enough com­put­ers to store the minds of every human being alive. The bod­ies of these peo­ple will be long dead, but their immor­tal­ized minds will live on inside a vir­tu­al world. Every­thing has been set up so that the tran­si­tion is seam­less and pain­less for players—they won’t even know that they’re already dead.

Your par­ents, your friends, every­one you know. They’re all now just dig­i­tal avatars inside an elab­o­rate sim­u­la­tion of the real world, and they have no idea. You are prob­a­bly also an avatar in this vir­tu­al world. You may also be aware that you are not a human being in real life, but every­one around you still thinks that you are.

The game is essen­tial­ly a Role-Play­ing Game(RPG), with quests and towns and ene­mies and all the oth­er things that you’d expect to find in a game like World of War­craft or Final Fan­ta­sy XI. It had been designed so that peo­ple who knew noth­ing about com­put­ers could enjoy it too—everyone can play, from small chil­dren to their grand­par­ents. You can play as a war­rior with a high defense rat­ing, or you can choose to be an archer who spe­cial­izes in long-dis­tance attacks. You can also choose to be a mage and cast spells that wouldn’t be pos­si­ble in the real world, like turn­ing the tables on your ene­mies and cast­ing the “con­fu­sion spell” on them so they kill one anoth­er instead.

The Real Game of Life

This game, which is known as The Real Game of Life, has a rich his­to­ry of its own. It was orig­i­nal­ly pro­grammed by peo­ple called The Cre­ators many years ago back in the year 2027. The Cre­ators were a group which claimed to be immortal—they had already pro­grammed many games in the past, and they said that they were now of the opin­ion that humans would be able to live for­ev­er in vir­tu­al real­i­ty by 2060 at the latest.

The Cre­ators might have thought that com­put­ers could poten­tial­ly sim­u­late every pos­si­ble out­come of every pos­si­ble choice humans could make. This was ini­tial­ly viewed as an astro­nom­i­cal achieve­ment. But then in 2042 it was real­ized that there wasn’t enough com­put­er pow­er to run such a sim­u­la­tion for every sin­gle per­son on Earth.

Purpose behind Creating the Real Game of Life

The Cre­ators cre­at­ed a com­put­er that was capa­ble of simul­ta­ne­ous­ly sim­u­lat­ing hun­dreds of mil­lions of peo­ple. The Real Game of Life was designed to sat­is­fy the needs and desires of a wide vari­ety of play­ers, so that every­one could find a good match for his or her own per­son­al­i­ty. The Game is also high­ly addic­tive and enter­tain­ing. Peo­ple who have passed away inside it still think they are alive, and they con­tin­ue to enjoy the game to this day.

The Game is played in the real world where you are now read­ing this arti­cle, by over 7 bil­lion avatars which are con­trolled by humans liv­ing in their homes all around the world. You don’t have to be a rock­et sci­en­tist or an entre­pre­neur with excep­tion­al intel­lec­tu­al capa­bil­i­ties to play this game. Any­one can become a “player”—as long as you have a com­put­er and you know that you are dead in real life, you can live for­ev­er inside The Real Game of Life.

HMDs and the world inside The Real Game of Life

The head-mount­ed dis­plays (HMDs), which were cre­at­ed specif­i­cal­ly for the Game, are full of advanced tech­nol­o­gy. And, it is still not avail­able out­side The Game. You can pur­chase these HMDs on the mar­ket, but if you want to play The Game then is manda­to­ry for every­one except for chil­dren under the age of 12. If a per­son doesn’t know that he or she is dead, you can’t make him or her aware that what they see inside the HMD is all as real as it can be. This is why char­ac­ters who have died inside this game are still able to stay in touch with their fam­i­lies and friends, they still have much to talk about.

The world inside The Real Game of Life is shaped into an enjoy­able “real­i­ty” by the play­er, who has full con­trol over every­thing that hap­pens in the game world. All games are sim­ply a series of rules which play­ers invent themselves—the rules are not cre­at­ed by some­one else but by each indi­vid­ual game cre­ator him­self or herself.

Some play­ers choose to live in an aus­tere, bar­ren envi­ron­ment with­out any pos­ses­sions or lux­u­ries. Oth­er play­ers choose to be immor­tal crime lords who live on pri­vate islands and kill any­one who tres­pass­es on their prop­er­ty. They divide the land up into dif­fer­ent sec­tions so that oth­er play­ers can­not build struc­tures on it—they enjoy iso­la­tion from oth­er play­ers so that they can focus on what’s hap­pen­ing inside their own minds.

Autism, Monsters in the Wilderness and Options of Choice after Death

The fact that your par­ents thought you were a lit­tle psy­chopath actu­al­ly turns out to be good for you as a play­er: your intel­li­gence is great­ly enhanced in the game. The same thing goes for any­one who received a diag­no­sis of autism, or any oth­er men­tal ill­ness; your mind inside the game is much faster and more accu­rate than nor­mal people.

Some peo­ple choose to be vir­tu­al gods, while oth­ers are hap­py to play the role of live­stock. The land inside The Real Game of Life is divid­ed up into dif­fer­ent sec­tions which are claimed by dif­fer­ent play­ers. There is a large chunk of land called Hell which no play­er active­ly controls—it’s a vast wilder­ness where mon­sters prey on one anoth­er and there’s no real way for any­one to come out on top. Any­one who dies in this wilder­ness becomes trapped there for­ev­er, so nobody ever tries to stay there for long.

Oth­er Arti­cles:

Once your char­ac­ter dies in The Game, you have the option to do what­ev­er you want to: you can choose to become a ghost and haunt a house with your old high school class­mates, or you can become an invis­i­ble enti­ty and put an end to the world if that’s what your pro­gram­ming instructs you to do. You are immor­tal inside The Real Game of Life, but there will come a time when we all have to face the con­se­quences of what we’ve done inside this game.

To Conclude,

This is just one of many games that were cre­at­ed by humans in the year 2025, fol­low­ing a world­wide eco­nom­ic col­lapse which led to mass unem­ploy­ment, riots and demon­stra­tions in most major cities around the world.

Today, the year is 2031 and we are still here. We’ve over­come the finan­cial col­lapse of dif­fer­ent peri­ods of time in his­to­ry. And this time around, we’ve man­aged to cre­ate a sus­tain­able sys­tem that won’t col­lapse again. The rea­son why we over­came this almost impos­si­ble task this time was because of our abil­i­ty to replace our­selves with software—unless it becomes nec­es­sary for us to cut the chain of life short, humans will always be able to con­tin­ue liv­ing on for as long as com­put­ers can run sim­u­la­tions like The Real Game of Life.

(Note: This arti­cle is com­plete­ly based on imag­i­na­tion, writ­ten only for the pur­pose of form­ing some hypothe­ses about the impact of tech­nol­o­gy in the human future.)

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